We've released another job for Headless Swarm and made some long-needed enhancements.
Author archives: Gregory
Bugs and Taxes
Written by Business, Development, News.
on inThere are only two sure things in life when it comes to e-commerce: bugs and taxes. We dealt with both this past week.
Exploit: Zero Day "Headless Swarm" Released
on inThe first season of paid story for Exploit: Zero Day is out! "Headless Swarm" introduces players to the mysterious Kilroy-sama, who is investigating the unexplained crash of a consumer drone. They'll uncover the hacker group OnyxHorde and its connection to an old friend and will butt heads with Samsara Digital ...
Exploit: Zero Day "Headless Swarm" Coming December 1
Written by Releases.
, on inOur web-based cyberthriller puzzle game Exploit: Zero Day lets you play as a hacktivist, uncovering and battling against oppression and exploitation. It's been in closed alpha for a while, but soon it will be available without waiting in line thanks to our prelude season of paid story: "Headless Swarm." This ...
Exploit: Zero Day Update to 0.26.0
on inWe've updated Exploit: Zero Day as part of our Alpha Two phase of development.
Changes:
- Matrix puzzles should now resize on smaller screens and windows instead of switching to an alternate skin.
- Fixed an issue where firing a ping as a system was solved resulted in a failed solution
- Added ...
Remastered "The Majesty of Colors" Coming Soon
Written by News.
, on inIn 2008, Gregory created "(I Fell in Love With) The Majesty of Colors", a game about love, loss, and balloons where you embody a sinuous creature from beneath the ocean who discovers the beauty and hazards of the surface world.
Today we're excited to announce that we're bringing ...
Rosette LARP
Written by Development.
on inWe're fans of Live-Action Roleplaying, or LARP, at Future Proof Games. Not particularly the kind where you run around in the woods with foam swords; more the sort where you dress up as vampires and talk to each other. We've played a lot of theatrical LARP, mostly using the Mind's ...
Exploit: Zero Day Update to 0.25.0
on inWe've updated Exploit: Zero Day as part of our Alpha Two phase of development.
Changes:
- We removed the endpoint that lists all private and public systems and turned off friendly HTML endpoints.
- We added the ability to report any URL. If a page is broken or contains content that violates ...
Exploit: Zero Day Update to 0.24.11
on inWe've updated Exploit: Zero Day as part of our Alpha Two phase of development.
Changes:
- We upgraded Phaser, which fixed an issue with right clicking matrix puzzles in Chrome OSX.
- We fixed the appearance of account page on IE11.
- We fixed the ability to mute and unmute sound.
- We removed ...
Exploit: Zero Day Update to 0.24.10
on inWe've updated Exploit: Zero Day as part of our Alpha Two phase of development.
Changes:
- We made the "Return to (Cluster)" links on systems more visible.
- We fixed an issue where the console overlapped the cluster view.
- We made some style tweaks and improved our internal diagnostic tools.
If ...