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Tag archives: alpha-two

Exploit: Zero Day Updates: Accessibility, Navigation, and Prettiness

While we continue to write the next segment of "Headless Swarm", we've been fixing bugs and making small enhancements to the overall Exploit: Zero Day game.

This weekend, we released an accessibility improvement: text links in EZD now have underlines. It's a small change, but having a second visual ...

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Exploit: Zero Day Update to 0.23.0 - Scryp Galore!

Exploit: Zero Day Update to 0.23.0 - Scryp Galore!

We've updated Exploit: Zero Day as part of our Alpha Two phase of development.

Changes:

  • Scryp implementation for solving home cluster systems.
    • Players will earn scryp when playing systems in others' home clusters.
    • The creators of home cluster systems get a kickback when other players solve them.
  • Fix system timer ...

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