We're back from our month off just in time for the Halloween season! This month's episode is a little shorter than normal, and you can listen below or read the transcript.
...Future Proof Podcast 023 - Monstrous Elements
Written by News.
on inWritten by News.
on inWe're back from our month off just in time for the Halloween season! This month's episode is a little shorter than normal, and you can listen below or read the transcript.
...Written by News.
on inWhere did April go? We aren't sure, but we're strangely lonely now. But May brings a our first remotely-recorded episode! Listen to this month's episode below or read the transcript online.
...Written by News.
on inIt's March, which means it's the least bodied edition of the podcast. Listen to this month's episode below or read the transcript online.
You can also listen/watch over on YouTube!
...Written by News.
on inWelcome to the "Is 'virality' even a word?" edition of the podcast. Listen to this month's episode below or read the transcript online.
Starting this month, you can also listen/watch over on YouTube!
...One of the findings of our community survey is that... people kinda like newsletters? And they want to hear from us in one.
We're pretty glad about that, because we like making newsletters.
Given that, we'll be retiring our Exploit: Zero Day newsletter and inviting you to subscribe to our Future Proof Games newsletter.
...Written by News.
on inWe're back in action! Listen to this month's episode below or read the transcript online.
We cover a few topics:
Written by News.
on inIt's time once again for #loveindies! This is an event set up by Failbetter Games as a celebration of the indie games community and a way to help connect games to players through reviews and recommendations.
From June 3-14, developers, players, and media folks in the indie games space will ...
Written by Business, News, Retrospective.
on inThis is a special episode! You'll notice it's much longer than our usual 15 minutes—that's because we're actually having a business meeting during the podcast. It was originally recorded on December 10, 2018, but the holidays interfered a bit with editing and transcribing.
We had an internal refocusing meeting back ...
Written by News.
on inThis past week was a dedicated time to show that we in the indie community #loveindies. All over Twitter and Facebook, folks were doing three things:
It was an absolute blast. We both gave things away from our own games, and recommended and reviewed games we love.
Written by Development.
on inIt's hard to write story for a massively multiplayer game. You need story that can be played by thousands of people. In some cases they're playing it simultaneously, and in other cases they're playing it months or years apart. You want players to feel like their efforts matter, but you ...