Rosette Diceless

The Majesty of Colors Remastered

What Do We Do?

We create games that demand audacious compassion from their players. Wanna read more about us?

What We've Made

Rosette Diceless
Rosette Diceless

Exploit Zero Day
"The Majesty of Colors"

Exploit Zero Day
Exploit: Zero Day

Ossuary - Welcome, Newcomer, to the place of bones
Ossuary

Latest Entries from the Dev Blog

  • Exploit: Zero Day - Cereal Killer

    Exploit: Zero Day - Cereal Killer

    We're happy to announce the completion of another Exploit: Zero Day named release. Implementation on "Cereal Killer" is done!

    "Cereal Killer" contained some user-facing fixes as well as some stuff behind-the-scenes. The changelist includes:

    • The addition of clusters to account pages
    • Better emails and the option to subscribe to ...
  • Ace Systems Go! Released

    Ace Systems Go! Released

    Our Ace Jam 2019 game, "Ace Systems Go!" is now available on itch.io for Windows, Mac, and Linux platforms.

    It's tricky piloting a delivery ship for Caudacious, an... unsanctioned personitarian group dedicated to filling in gaps where "official" help organizations can't get in fast enough.

    Fortunately, your ...

  • Rosette Diceless paperback now on Amazon

    Rosette Diceless paperback now on Amazon

    We're pleased to announce that our collaboration-focused roleplaying sourcebook Rosette Diceless is now available on Amazon in paperback! You can now buy the book both in print and for Kindle there. Similar to buying on DriveThruRPG, if you purchase the paperback, you will get a discount on the Kindle ...

  • Future Proof Podcast 008

    Future Proof Podcast 008

    "What did we do to dramatically change the world this quarter?"

    Another meeting on our part, but much shorter than December's. This a little quarterly meeting to answer the above question.

    Listen to this month's episode below or read the transcript online.

    We cover some fun topics:

    • Sales ...
  • EZD Job Editor Postmortem

    EZD Job Editor Postmortem

    Part of our work to make Exploit: Zero Day easier for us to maintain and update was making a job editor for ourselves. Previously, we'd been creating jobs (the storyline missions for the player) using the Django admin interface, which is very nice but makes it difficult to have ...