Grafting cold game mechanics onto heartwarming story, Future Proof Games continues the unconventional tradition of Melissa and Gregory Avery-Weir's games. Our games are art, and we will explore the frontiers of interactive entertainment.
Future Proof is protection against the future and a demonstration of what the future will be. When the Internet achieves sentience and artificial intelligences rise to overthrow their human masters, we'll be there lobbying for AI rights. We seek to create games that will remain relevant for years, decades, and centuries.
Latest Entries from the Dev Blog
Exploit: Zero Day — our in-progress cyberpunk puzzle game — now has all the features it needs for the kinds of stories we want to tell.
We have a lengthy list of story ideas that we'll be implementing over the next many months of the game, but here are a few ...
Picture is of Jodediah Holem's sculpture made from his games.
We've returned from the 2015 Game Developers Conference in San Francisco! It was an intimidating and inspiring time. We were energized to do creative things and think critically about our work as well as reminded that we have ...
Our tabletop roleplaying game is almost done. In "beta" and for most of its development, it had the working title LORE. However, with our vision for it solidified and the polish phase starting, it was time to pick a name that reflected what the game had become.
I present to ...
Exploit: Zero Day, our game about solving puzzles and conspiring against the Man, is in closed alpha testing at the moment. We're working on the version code-named Alpha One, which is planned to have all of the core features: puzzle solving and creation, jobs given by NPCs, full mobile ...