Future Proof Games's cyberthriller Exploit: Zero Day is getting its first season of story, "Headless Swarm". Exploit: Zero Day runs in any modern browser, including on iPhone and Android. The "Headless Swarm" season costs $4.99, and will be available December 1, 2016. The first two hacking jobs are available immediately, and the remaining seven will be released over the upcoming months.
We're still in closed alpha, but purchasing "Headless Swarm" will get you immediate access to the rest of Exploit: Zero Day with no need to wait for a key via our mailing list.
Exploit: Zero Day is a cyberthriller with living story where you roleplay as a hacktivist by making and solving puzzles. Players are hackers participating in shared plots that challenge the authority and power of Samsara Digital, a company set on making money regardless of who gets hurt in the process.
In the "Headless Swarm" season, the mysterious Kilroy-sama approaches you to investigate the suspicious takeover of a consumer drone and you discover the history of the sinister OnyxHorde and their connection to an old friend. But why is Samsara Digital interested in these events? Who is their slick PR representative and what does she want? Can you save the Zero Day inner circle and stop a violent attack on innocents?
All of our games on itch.io and Steam are on sale until Thursday, March 21! Both sites are holding their spring sales, and it's a great time to pick up or gift any of our games.
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As soon as we first started making a sequel to Gregory's old Flash game Exploit, we were discussing what we wanted to change about the game's nodes. As the core of the puzzles, they are the building blocks for what's possible in the game.
In the end, we settled on relatively few changes. The mostly-superfluous Directory node from the first game was replaced with the Flipflop, which allowed for changes in puzzles' state that didn't wear off over time (and eliminated the need for the "antiblocker" added to Exploit in a post-release update). That was the state of the game in 2014 when we welcomed our first players.
Y'all know that winter brings sales through the end of the year and into January, and that season is on. Most of our games are 60% off on itch.io until January 5, with sales on other storefronts to come! "The Majesty of Colors" is already cheap enough that we can't ...