We're proud to release a new little game: "Awaiting the End." This is a free GM-less tabletop roleplaying game where you play people trapped in a Place awaiting a Doom and you tell stories about how you got there. It requires minimal preparation and the rules fit on a tri-fold pamphlet.
Download "Awaiting the End" here. Print it double-sided on letter-sized paper (A4 will probably work) and fold into a c-fold tri-fold pamphlet (like you'd fold a letter) with the cover page on the outside.
I (Gregory Avery-Weir) wrote the basic rules to "Awaiting the End" while I was in a disastrous polyamorous triad. We were looking for a roleplaying game that the three of us could play, so I decided to write one. I often wonder how much of your subconscious awareness ends up in your creative works. At the time, did I see the toxic Place we were in? Did I know about the impending Doom and the Hope for escape?
"Awaiting the End" is inspired by works like Rashomon and The Usual Suspects, where people look back on how they got to a Place and don't always tell the same truth as others doing the same thing. I'm sure that if you spoke to each of us who survived that relationship you'd get three very different stories.
Games often help to place structure on our social interactions. We will play this game here, by these rules, and then it will end. In the interim we'll find out about each other and ourselves. Change is coming, but this is a way to pass the time.
Awaiting the End uses fonts from Google Fonts and public domain images. It was laid out in ConTeXt.