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Tag archives: podcast
This month, we talk about the ongoing Exploit: Zero Day job editor development, the dropped "The Majesty of Colors" trademark application, our infrastructural/devops change away from Compass, and the upcoming Rosette Diceless one-shot session on September 30.
Our tabletop roleplaying game is almost done. In "beta" and for most of its development, it had the working title LORE. However, with our vision for it solidified and the polish phase starting, it was time to pick a name that reflected what the game had become.
I present to ...