Rosette Diceless

The Majesty of Colors Remastered

Planning Story for Rosette Diceless

Planning Story for Rosette Diceless

We've been writing a series of supplementary materials for Rosette Diceless that go into detail on some optional or situational play scenarios. Our most recent piece is "Planning Rosette Story," and it gives a primer on how to prepare notes and materials to run Rosette plot.

Rosette story planning ...

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Tracking Personal Development in Rosette Diceless

Tracking Personal Development in Rosette Diceless

We've been writing a series of supplementary materials for Rosette Diceless that go into detail on some optional or situational play scenarios. Our most recent piece is "Tracking Personal Development," and it provides an option for laying down a plan for a character arc.

This idea arose from experiences ...

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The Future Proof Podcast 004

The Future Proof Podcast 004

This month, we talk about the ongoing Exploit: Zero Day job editor development, the dropped "The Majesty of Colors" trademark application, our infrastructural/devops change away from Compass, and the upcoming Rosette Diceless one-shot session on September 30.

Give a listen below or read the transcript online or as a ...

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Alternate Play Structures in Rosette Diceless

Alternate Play Structures in Rosette Diceless

We're posting a series of supplementary materials for Rosette Diceless that go into more detail than was appropriate for the main book. Our most recent piece, "Alternate Play Structures," explores options for structuring narration in a looser and more collaborative way than the Conflict system described in the book ...

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