Rosette Diceless Companion Now Available

Join our newsletter

Archives week 9 of 2016

Feb. 29, 2016 - March 6, 2016

DevOps in Game Dev: (Blameless) Retrospectives

DevOps in Game Dev: (Blameless) Retrospectives

(This is part 3 of a series on applying devops principles and practices to game development. The main post is here and all posts can be found under this tag.)

In our post on devops philosophies, we emphasized the continuous process of learning and revising, and said that a good place for that to happen is in retrospective (or post-mortem) meetings.

So what is a retrospective?


Continue reading ⇒

Daily archives

Previous week

Week 7 of 2016

Next week

Week 12 of 2016