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Tag archives: rosette-diceless

Game Design Vision Statements

Game Design Vision Statements

Games mean things. It's unavoidable with any art form that meaning and feeling arises from a work. However, game design involves enough details and interlocking parts that it's easy for the design to become muddled and say something that's either unclear or different from what the designer ...

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itch.io and Steam Holiday Sales of 2019: Half Off Our Games

itch.io and Steam Holiday Sales of 2019: Half Off Our Games

Steam and itch.io have joined forces to salute the winter/holiday season until January 2, 2020. On Steam, that means both Ossuary and "The Majesty of Colors" are 50% off throughout the sale.

On itch.io, all of Ossuary, "The Majesty of Colors", and Rosette Diceless are 50% off ...

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Future Proof Podcast 006

Future Proof Podcast 006

Listen to this month's episode below or read the transcript online or as a PDF.

We talk about:

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More on Resources and Setbacks

More on Resources and Setbacks

We've been writing a series of supplementary materials for Rosette Diceless that go into detail on some optional or situational play scenarios. Our most recent piece is "More on Resources and Setbacks;" it explores the nature of these transitory properties and gives some options for adjusting or enhancing their ...

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