We talk about:
Author archives: Melissa
Per the roadmap, this was largely behind the scenes stuff, but here's the complete feature list:
- A bug report link on all ...
We've been writing a series of supplementary materials for Rosette Diceless that go into detail on some optional or situational play scenarios. Our most recent piece is "Tracking Personal Development," and it provides an option for laying down a plan for a character arc.
This idea arose from experiences ...
This month, we talk about the ongoing Exploit: Zero Day job editor development, the dropped "The Majesty of Colors" trademark application, our infrastructural/devops change away from Compass, and the upcoming Rosette Diceless one-shot session on September 30.
This past week was a dedicated time to show that we in the indie community #loveindies. All over Twitter and Facebook, folks were doing three things:
It was an absolute blast. We both gave things away from our own games, and recommended and reviewed games we love.