Tag archives: zero-day
You've probably heard about some of the shenanigans going on at Twitter. The big thing that affects us here at Future Proof Games is that they've shifted their support for developers using their authentication API: communicating less and arbitrarily cutting off access.
We're updating Exploit: Zero Day to hopefully comply with the new access rules that they announced with very short notice. We're pretty sure that Twitter login will continue working past April 29, the date they've said they'll shut down some older ways to interact with their systems....
We don't mention it in the podcast on account of the timing of our recording, but you still have a couple days to pick up the Bundle for Ukraine over on itch.io. Almost 1000 games (including ours!) for a minimum of $10, with all proceeds going to the International Medical Corps and Voices of Children....
- A major facelift to the jobs page! Get a glimpse of the clusters in a job right from the listing page and enjoy the new icons. (Note: the "Finished Jobs" list has not been updated yet.)
- Badge-locked choices in the midst of jobs. Previously, we could only require a badge for an entire job. This will let us weave together multiple jobs much more easily.