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Tag archives: zero-day

Headless Swarm's "Remote Terminal" Released

Headless Swarm's "Remote Terminal" Released

Today, we've released "Remote Terminal", which is the 6th job in "Headless Swarm", our first paid season of story in Exploit: Zero Day.

From sk3tch's introductory message to you, the player:

Hey, uh, what's up with your whole drone hacker situation? I'm watching the local news and the Charlotte airport is being buzzed by, like, twenty-three civilian drones? It's... kind of a big deal and the local news has progressed from "local human interest story" to "waiting for a report from Homeland Security."

Someone's trying to scare people, and I think we both know who.

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Game Design Vision Statements

Game Design Vision Statements

Games mean things. It's unavoidable with any art form that meaning and feeling arises from a work. However, game design involves enough details and interlocking parts that it's easy for the design to become muddled and say something that's either unclear or different from what the designer ...

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Four Flash Games Now Downloadable

Four Flash Games Now Downloadable

Flash will soon be dead. Future Proof Games, and the game community in general, owes an enormous debt to the Flash development zeitgeist of roughly 2004-2014. My (Gregory's) Flash games have led to two different FPG releases: Exploit: Zero Day and "The Majesty of Colors" Remastered. However, most browsers ...

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Future Proof Podcast 016 - The Survey Edition

Future Proof Podcast 016 - The Survey Edition

Merry Chrimmus! Y'all know it's a special episode because I gave it a proper title. Listen to this month's episode below or read the transcript online.

This month's episode is special because we're joined by Dr. Lucy Arnold of Liminal Consulting. She designed the community survey that we ran this fall, and hopped into the podcast to talk about her initial reading of the results. You can find her over on Twitter or reach out to her via email.

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Future Proof Podcast 015

Future Proof Podcast 015

Happy November! Listen to this month's episode below or read the transcript online.

We cover a bunch of fun things:

  • Our ongoing community survey over at futureproofgames.com/2019survey! Help spread the word and get the survey out to folks you know. Taking the survey gets you a copy ...

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Exploit: Zero Day: Collecting Hacking Tactics

Exploit: Zero Day: Collecting Hacking Tactics

In writing for Exploit: Zero Day, we need to have characters using hacking techniques that aren't too far off what we think is possible. Thing is, neither of us are (or have ever been) hackers.

I (Melissa), however, have some specific sources I use to seed ideas for tactics characters might use: cybersecurity news.

It sounds boring, like reading dry academic papers of new tweaks on cryptographic techniques. Or ho-hum, like yet another hospital attacked with ransomware.

But not only are there some unusual events going on, there are also witty commentary, well-crafted journalism, and surprisingly science fictiony techniques at play. It's pretty fascinating to keep up on, even if you aren't specifically writing in the cyberpunk genre.

So here's where I get my news in a pretty low-key way:

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