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Category archives: News

Future Proof Podcast 007 - Business Meeting Edition

Future Proof Podcast 007 - Business Meeting Edition

This is a special episode! You'll notice it's much longer than our usual 15 minutes—that's because we're actually having a business meeting during the podcast. It was originally recorded on December 10, 2018, but the holidays interfered a bit with editing and transcribing.

We had an internal refocusing meeting back ...

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Future Proof Podcast 006

Future Proof Podcast 006

Listen to this month's episode below or read the transcript online or as a PDF.

We talk about:

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Future Proof Podcast 005

Future Proof Podcast 005

Listen to this month's episode below or read the transcript online or as a PDF.

We talk about:

  1. "Still Waters Run Deep", the Rosette Diceless one-shot (now two-shot) that Melissa ran on September 30 (embedded below);
  2. Some work Gregory is doing with Lita and artificial intelligence of ...

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The Future Proof Podcast 004

The Future Proof Podcast 004

This month, we talk about the ongoing Exploit: Zero Day job editor development, the dropped "The Majesty of Colors" trademark application, our infrastructural/devops change away from Compass, and the upcoming Rosette Diceless one-shot session on September 30.

Give a listen below or read the transcript online or as ...

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We #loveindies

This past week was a dedicated time to show that we in the indie community #loveindies. All over Twitter and Facebook, folks were doing three things:

loveindies logo
Rate, review, and recommend.

It was an absolute blast. We both gave things away from our own games, and recommended and reviewed games we love.

Our Giveaways

...

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Rosette Diceless Coming July 25th

Rosette Diceless Coming July 25th

We're very excited to be able to tell you that Rosette Diceless will be available July 25th, 2018.

Rosette Diceless is a lightweight tabletop or live-action roleplaying game focused on consensus-based, story-focused, improvisational roleplaying. There's no single game master running things, you don't need any dice or other randomness, and ...

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