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Category archives: Releases

Alternate Play Structures in Rosette Diceless

Alternate Play Structures in Rosette Diceless

We're posting a series of supplementary materials for Rosette Diceless that go into more detail than was appropriate for the main book. Our most recent piece, "Alternate Play Structures," explores options for structuring narration in a looser and more collaborative way than the Conflict system described in the ...

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The IC/OOC Divide and Metagaming in Rosette Diceless

The IC/OOC Divide and Metagaming in Rosette Diceless

When we released Rosette Diceless last week, we made sure to keep the book concise and focused. That means that there are some areas that people might want more depth on, or side topics that could be explored. Instead of clogging up the book with explanatory essays, we'll be putting ...

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"Internet All the Things" in Exploit: Zero Day

"Internet All the Things" in Exploit: Zero Day

"Headless Swarm" (the first paid story for Exploit: Zero Day) now has the fourth hacking job in the season, "Internet All the Things." In this job, find out what the two antagonists are up to by hacking someone's house.

We've also published two side jobs that you might get access to as you aggravate or placate the two parties. These jobs don't have puzzles, but provide insight into a few of the characters in the EZD saga. Those were really fun to write! One is from an antagonist introduced in "Headless Swarm"; the other is Chamunda, a long-time EZD character that's a loyal employee of Samsara Digital with a low opinion of hackers.

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Exploit: Zero Day Updates: Accessibility, Navigation, and Prettiness

While we continue to write the next segment of "Headless Swarm", we've been fixing bugs and making small enhancements to the overall Exploit: Zero Day game.

This weekend, we released an accessibility improvement: text links in EZD now have underlines. It's a small change, but having a second visual ...

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