Exploit: Zero Day

Rosette Diceless

Tracking Personal Development in Rosette Diceless

Tracking Personal Development in Rosette Diceless

We've been writing a series of supplementary materials for Rosette Diceless that go into detail on some optional or situational play scenarios. Our most recent piece is "Tracking Personal Development," and it provides an option for laying down a plan for a character arc.

This idea arose from experiences ...

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The Future Proof Podcast 004

The Future Proof Podcast 004

This month, we talk about the ongoing Exploit: Zero Day job editor development, the dropped "The Majesty of Colors" trademark application, our infrastructural/devops change away from Compass, and the upcoming Rosette Diceless one-shot session on September 30.

Give a listen below or read the transcript online or as a ...

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Alternate Play Structures in Rosette Diceless

Alternate Play Structures in Rosette Diceless

We're posting a series of supplementary materials for Rosette Diceless that go into more detail than was appropriate for the main book. Our most recent piece, "Alternate Play Structures," explores options for structuring narration in a looser and more collaborative way than the Conflict system described in the book ...

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The IC/OOC Divide and Metagaming in Rosette Diceless

The IC/OOC Divide and Metagaming in Rosette Diceless

When we released Rosette Diceless last week, we made sure to keep the book concise and focused. That means that there are some areas that people might want more depth on, or side topics that could be explored. Instead of clogging up the book with explanatory essays, we'll be ...

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