Screenshot Saturday GIF Edition
Written by Development, News.
on inWritten by Development, News.
on inWritten by Development, Society.
on inOur work-in-progress, Exploit: Zero Day, will be a social, online game. It'll let you roleplay as a hacker with other players and even interact with the game's characters on the forums. The kind of community that forms will be essential to the game's success.
At the same time, the Internet can be an abusive place, especially in gaming spheres, and we're producing a game themed around "hacking" and computer security intrusion that is attempting to provide compelling dilemmas. There's a definite risk of our community becoming hostile, toxic, or downright dangerous.
Part of our vision statement at Future Proof Games is "audacious compassion." How do we create a community that encourages audacious compassion while being fun and financially self-sustaining? We're still working out the details, but here's our thoughts at the moment.
...Written by Releases.
on inWe're proud to release a new little game: "Awaiting the End." This is a free GM-less tabletop roleplaying game where you play people trapped in a Place awaiting a Doom and you tell stories about how you got there. It requires minimal preparation and the rules fit on ...
Written by News.
on inIn April, Gregory gave a presentation for the local Charlotte GameDev Meetup group. The talk was called "Designing a Game - Concept to Polish," and it goes through the process of designing a game. No programming, no technologies discussed: just how to turn an idea into mechanics, rules, and challenges. ...
Written by News.
on inWe've put out our first update to Ossuary in a while! This is version 1.7.0, and it's got a single change, requested by Arseny on our Greenlight discussion board:
Changelog:
Written by News.
on inYou know and love our marketing partner Samsara Digital. They've just anNOunced their new program: the Cyber Liberation Digital Liability Policy! This is exciting news for any company concerned about its cyber-secuuuuuuuuuuμ
zero day is watching
Written by Society.
on inOur upcoming game Exploit: Zero Day deals with a number of themes, but one overriding direction is that of cyberpunk.
Cyberpunk was born in the 1980s in America. This is true both of the fiction genre and of the real-life phenomenon. The word "cyberpunk" evokes thoughts of cyborg implants, immersive ...
Written by Development, News.
on in
Last weekend we participated in the Ludum Dare game jam. Ludum Dare is a sort of video game Iron Chef. A theme is announced on a Friday evening and you have 48 or 72 hours (depending on which event you do) to make a game.
The theme was ...
Written by Development.
on in...rotting in a basement at CERN.
Written by Retrospective.
on in"Where do you get your ideas?" It's a question asked of every writer, artist, or designer at some point. The answer is often complicated, but it's far easier to answer where the ideas came from for a certain work.
At its core, Ossuary's ideas come from me. It ...