Happy holidays! You can listen to this month's episode below, read the transcript, or watch on YouTube.
...Future Proof Podcast 047 - Just Malware, I Think
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Happy holidays! You can listen to this month's episode below, read the transcript, or watch on YouTube.
...Written by on in News.
Warm weather brings warm news! You can listen to this month's episode below, read the transcript. The YouTube version will be live soon.
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We’ve updated Exploit: Zero Day to 0.64.0 as part of the “Razor” release. Changes include:
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This was originally an essay in our newsletter. Subscribe to get essays like this when they're originally released.
As soon as we first started making a sequel to Gregory's old Flash game Exploit, we were discussing what we wanted to change about the game's nodes. As the core of the puzzles, they are the building blocks for what's possible in the game.
In the end, we settled on relatively few changes. The mostly-superfluous Directory node from the first game was replaced with the Flipflop, which allowed for changes in puzzles' state that didn't wear off over time (and eliminated the need for the "antiblocker" added to Exploit in a post-release update). That was the state of the game in 2014 when we welcomed our first players.
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Happy new year! This year already brings some Exploit: Zero Day updates, as well as the Humble Winter Sale. You can listen to this month's episode below, read the transcript, or watch the video.
...Written by on in Development.
This was originally an essay in our newsletter. Subscribe to get essays like this when they're originally released.
In Future Proof Podcast episode 035, we talked some about how we track player choices in Exploit: Zero Day. As we actively work on the final job in "Headless ...
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We're sighing out the overwhelming heat of summer and breathing in the more temperate air of autumn. You can listen to this month's episode below, read the transcript, or watch the video.
...Written by on in News.
This month brings a security update to Exploit: Zero Day and news of a new non-FPG project we're in. You can listen below, read the transcript, or watch the video.
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These last two months have brought some "fun" encounters with 3rd party platforms, but we've tried to contain our complaining to be more informative than just ranting. You can listen below, read the transcript, or watch the video.
...Written by , on in News.
You've probably heard about some of the shenanigans going on at Twitter. The big thing that affects us here at Future Proof Games is that they've shifted their support for developers using their authentication API: communicating less and arbitrarily cutting off access.
We're updating Exploit: Zero Day to hopefully comply with the new access rules that they announced with very short notice. We're pretty sure that Twitter login will continue working past April 29, the date they've said they'll shut down some older ways to interact with their systems.
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