Rosette Diceless Companion Now Available

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Author archives: Gregory

Rosette Diceless Companion Is Released!

Rosette Diceless Companion Is Released!

The Rosette Diceless Companion is now available! This supplement to our collaborative and consent-focused tabletop roleplaying game is available in print, PDF, and ePub versions. In our years running the game in our personal campaigns, we've learned a lot. The book compiles this wisdom and adds a bunch of new ...

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Rosette Diceless Companion Arrives Sept 24

Rosette Diceless Companion Arrives Sept 24

On September 24, 2021, our companion volume to Rosette Diceless will be available for purchase in print, PDF, and epub formats. Rosette Diceless is our collaborative and consent-based storytelling system, and based on our years of running Rosette Diceless, we've compiled new optional rules, advice for Narrators and players in general, and new character options into a single volume for easy reference.

If you've played Rosette Diceless before: Does the pacing of Conflict feel tricky to you? Do you find that Focus isn't useful in your campaign? Would you like options for gaining resources and abilities as a group of characters? These topics and more are explored in the Companion's new material.

If you're a new player of the system, the options in this book will help you build a more flexible, customized campaign from the start.

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Ossuary Update 1.8.1

We've released an Ossuary update to address a couple of issues:

  • On platforms that used an installer version of the game (i.e. not Steam), an expired certificate rendered the game unplayable. This has been fixed.
  • The game is now playable on OSX systems that do not support 32-bit executables.

Let ...

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Game Design Vision Statements

Game Design Vision Statements

Games mean things. It's unavoidable with any art form that meaning and feeling arises from a work. However, game design involves enough details and interlocking parts that it's easy for the design to become muddled and say something that's either unclear or different from what the designer would intend. This ...

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